MALMO.- The Spell of New is a curatorial experiment unfolding in Malmös historic Kungsparkena park layered with centuries of memory, speculation, and regeneration. Artists and publics are invited to inhabit this transitional site as a living studio: a place where the museum-to-come can already be imagined, questioned, and enchanted.
At its core, The Spell of New transforms the site into a field laboratory of place-based inquiry. Here, the institution repositions itself not as a container of works, but as a collaborator in acts of situated learninga curatorial pedagogy grounded in patience, locality, and dialogue.
Each chapter unfolds as both exhibition and rehearsal, tracing the parks shifting meanings through site-specific installations, performative gestures, and collective gatherings. The project invites the public to consider the museum as an evolving ecosystem rather than a completed form.
The Spell of New is a long-term curatorial framework for thinking through institutional metamorphosishow museums can remain porous, public, and pedagogical amid constant change. By transforming Kungsparken into a testing ground for new forms of museal presence, Malmö Konstmuseum engages in a speculative practice of future-buildingone where the new is less an arrival than an ongoing enchantment. New chapters will be added until the rebuilding of the museum has been completed.
Chapter I: The Spell of NewApparatus 22 (Maria Farcas, Dragos Olea, Erika Olea)
The transdisciplinary collective Apparatus 22 initiated the first spell: an evening of questions, falafel, and shared singing in Kungsparken. Their illuminated text installation, composed of speculative and humorous inquiries, proposed a poetics of institutional changeasking what might be gained, lost, or transformed when the museum moves on into its next stage of life.
Chapter II: Patiens (game)Benedikte Bjerre, Jaakko Pallasvuo, Matti Sumari, Viktor Timofeev
To enter the former casino in Kungsparken is to enter a liminal state: between ruin and renewal, between chance and endurance. Patiens (game) is conceived as a total installationan embodied meditation on waiting, risk, and the temporalities of transformation.
Curatorially, Patiens (game) re-situates the exhibition as a game of onea spatial soliloquy in which the visitor confronts the sites own patience: its willingness to linger within uncertainty.
Chapter III: Live the LegendMYCKET (Mariana Alves Silva, Katarina Bonnevier, Thérèse Kristiansson)
The citys former casino is a site steeped in layered stories that haunt our present: an entertainment venue, monastery, burial ground, ice sea, sediment of shells and mussels, visited by those who crawl, swim, climb, fly, and dance.
When the artist group MYCKET joins this legendary lineage, a story unfolds of how Malmö Konstmuseum becomes part of this continuum and in the same moment, the museum itself begins to transform. Their contribution extends The Spell of News curatorial premise by proposing a queer, feminist, and ecological reading of institutional transformationone in which memory, matter, and desire cohabit as active agents in shaping the museum-to-come.